That’s just about all we know about Asura’s Wrath right now, other than that it satisfies a common request from modern games fans – the option to choose between Japanese and English Voiceover. We keep going through this internal self-critique over camera placement and you’re going to see that it’s not there for the sake of being there, but it almost feels like another character. In the fighting sequences, you want the camera really close up so that each punch is at its most visceral. So to take today’s example, we’ve placed the camera in a position that makes the boss seem huge. We’ve tried to make the camera feel part of the game, not just a lens to view it though, so that the action and the drama feel grander, if you will. The character you see here is not all there is. However there are various stages where Asura can power up – you have already seen here that he started out with two arms and then he has six, and there will be quite a few transformations along those lines. It’s not your typical action game where you start out with a small sword and work up to a huge weapon it doesn’t have that style of progression. We’re striving to use bosses to heighten the drama of the story, not just use them as an action set-piece at the end of a level. The boss fights aren’t all going to be on this scale… well, the scale may be grander but that’s not to say the bosses have to be bigger, if that makes sense some will be quicker or simply better fighters. This fight shown today occurs at the beginning of the game and he is actually one of the weaker bosses. Superficially, there are some resemblances but we’re hoping that, as you see more of Asura’s Wrath, you’re going feel that it’s something completely different that it doesn’t really compare with anything else in action gaming.
ASURA WRATH PS2 SERIES
However, while there’s nothing new about an action game featuring gigantic Gods, there’s one series that PlayStation fans are particularly familiar with, so I asked director Seiji Shimoda how far the similarities run…įirst of all I’m honoured for Asura’s Wrath to be mentioned in the same breath as God of War – I have played it and it’s an incredible game. The game was actually Asura’s Wrath and, with so many of the games on show such as Dragon’s Dogma suggesting a shift towards more western influences with new CAPCOM games, it had a distinctly Japanese feel along similar lines to the likes of God Hand. Continued abuse of our services will cause your IP address to be blocked indefinitely.After seeing this trailer at Captivate, the hotel was rattling with chat of ‘God Finger’, ‘Heavenly Point’ and ‘Space Cuticle’. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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